The Kingpin
Raid the syndicate's deep cells in all three towns and end the man who built them.
Requirements
Quest Prerequisites
Walkthrough
- Plan the raid with the fence'Three cells. One under each town. Hit them in order or he disappears for ten years.'
- Breach the Longha cellThe tunnel under the market opens into a vault of stolen cargo. Two dozen runners and a captain on a chair of crates. They don't run.
- Drop the Longha captainHe went down hard. The cargo is yours to deal with later. One cell down.
- Resupply at Longha BankThe fence has a fresh coat ready and a sealed letter for the Shortha captain. 'She'll meet you at the southbank. Move fast.'
- Meet the Shortha captainShe reads the letter twice. 'My people are at the underground entrance now. We go in the moment you're ready.'
- Breach the Shortha cellThe Shortha cell is half a flooded sewer. The fight starts in knee-deep water and ends on dry stone. Their lieutenant tried to swim out and didn't make it.
- Cut down the Shortha enforcerTheir enforcer was no man. It had been bound to the cell by old contracts. You broke the contract and the binding with the same blade.
- Cross to the north dockThe captain pays the ferry and waves you off. 'Redhelm's the last cell. Whatever's left of him will be there.'
- Make contact in RedhelmRedhelm's quieter than last time. The broker is gone. A red-haired clerk slides you a key without speaking and walks the other way.
- Clear the Redhelm cellThe cell is empty when you arrive. Tables overturned, lamps still warm. The kingpin didn't run, he reset.
- Track him through the workshopA side passage behind the workshop floor drops into a stone hall under the town. The seal from the first lockbox is set into the door at the end.
- Face the KingpinHe fought like he had time to spare. The seal cracks when he falls. Whatever held the chain together breaks with it.
- Burn the syndicate rosterThe roster names everyone left in the chain across all three towns. You burn it page by page in the brazier.
- Return to the fenceThe fence pours two drinks and slides one across. 'My alley's quiet again. Three towns owe you a debt they don't know about.'
Rewards
Experience
Items
[T3] Large Combat Lamp × 1
[T4] Massive Combat Lamp × 2
[T4] Massive Lamp × 2
[T3] Perfect Crystal × 5
Gold × 2,000,000
Reroll Credits: 105