The Deep Grove
A Pinewrap warden hasn't reported in for a week. Walk her route and finish her work.
Requirements
Walkthrough
- Take the route ledger at Pinewrap BankThe clerk hands over a thin ledger. 'Mara's been clearing the deep grove for nine years. She didn't come in last seventh-day. Her route's marked. Walk it and bring back whatever you find.'
- Pick up the route at the wildsThe first marker is fresh. The second has been rewrapped recently. The third is gone, only the iron pin left. You start cutting your own marks as you go.
- Restock cord at the workshopThe bench is laid out the way she left it. Her crafting kit is half done, a saddle strap pinned mid-stitch. You take fresh cord and her good knife. The dust is exactly seven days deep.
- Clear the choked stand in the wildsThe stand she was working has grown through itself in a week. You cut it back the way she would have. The work goes faster than you expected. She was teaching the grove without realising.
- Match the marker at the workshopThe workshop's old map matches the marker exactly. The grove had a second stand half a mile north and no one alive remembered it.
- Check her last piece into the bankThe clerk weighs the half-finished cloak and sets it on the back shelf. 'We'll hold it for the family. Get her tools when you're ready.'
- Set the next season's markersYou walk her route again with fresh iron pins and set the next season's markers yourself. The grove holds its breath while you work. When you finish it lets it out.
- Pack her tools properlyYou wrap her knife in oilcloth and lay her crafting kit out clean. The letter from her pack sits on top. Whoever she meant it for will come for it eventually.
- Hand the cloak to the clerkThe clerk takes the cloak in both hands. 'Her sister. I'll see it gets there.' She slides a purse across without counting it. 'The grove pays the wardens. You walked the route. That makes you one for the year.'
Rewards
Experience
Items
[T9] Starspun × 8
[T8] Moonweave × 12
Gold × 380,000
Reroll Credits: 100