Duneridge Silk Run
A Duneridge tailor needs a silk run finished before the dancers leave for the festival.
Requirements
Craft level 20
Walkthrough
- Speak to the tailor at Duneridge Bank'The dancers leave on the early caravan and three sashes aren't spun. Pull silk from my patch and spin them at the studio. No knots.'
- Cut silk from the patchThe patch is heavy with cocoons. You take the ones that have gone yellow and leave the green for next week. The basket fills fast.
- Spin the sashes at the studioThe wheel runs smooth. You spin three sashes in the colors she pinned to the board, knot the ends the way the eldest dancer likes.
- Bring the sashes backShe turns each one in the light. 'These will outlast the dancers. They always do. Take this and the festival's blessing.'
Rewards
Experience
Items
[T2] Silk Thread × 30
Gold × 400
Reroll Credits: 35