Potions
Combat Potions
Combat potions provide accuracy and strength boosts. They last for 100 attacks. Each potion tier gives +2 per tier level of boost (T0 = +2, T5 = +12, T10 = +22).
Potion styles: Melee, Ranged, Magic, Defensive, Movement.
Spirit Potions
Spirit potions auto-consume one charge when your spirit drops below 10% of max during combat. Each charge restores a percentage of your max spirit. Drinking a spirit potion adds 10 charges to the queue (highest-tier first).
- Calm Potion (T2): 10% restore per charge
- Serene Potion (T5): 25% restore per charge
- Tranquil Potion (T8): 50% restore per charge
Movement Potions
Movement potions increase walking speed by a percentage for 5,000 charges. Higher tiers give a bigger speed boost but last the same duration. Queue multiple potions, the strongest is used first.
- Swift Potion (T3): +25% movement speed, 5,000 charges
- Fleet Potion (T6): +50% movement speed, 5,000 charges
- Haste Potion (T9): +100% movement speed, 5,000 charges
Potion Efficiency
The Alms perk "Potion Efficiency" reduces consumption. See Unlocks & Alms Perks.