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Potions

Combat Potions

Combat potions provide accuracy and strength boosts. They last for 100 attacks. Each potion tier gives +2 per tier level of boost (T0 = +2, T5 = +12, T10 = +22).

Potion styles: Melee, Ranged, Magic, Defensive, Movement.

Spirit Potions

Spirit potions auto-consume one charge when your spirit drops below 10% of max during combat. Each charge restores a percentage of your max spirit. Drinking a spirit potion adds 10 charges to the queue (highest-tier first).

  • Calm Potion (T2): 10% restore per charge
  • Serene Potion (T5): 25% restore per charge
  • Tranquil Potion (T8): 50% restore per charge

Movement Potions

Movement potions increase walking speed by a percentage for 5,000 charges. Higher tiers give a bigger speed boost but last the same duration. Queue multiple potions, the strongest is used first.

  • Swift Potion (T3): +25% movement speed, 5,000 charges
  • Fleet Potion (T6): +50% movement speed, 5,000 charges
  • Haste Potion (T9): +100% movement speed, 5,000 charges

Potion Efficiency

The Alms perk "Potion Efficiency" reduces consumption. See Unlocks & Alms Perks.