Death & Respawning
Death Sources
- Combat: HP reaches 0 during a mob encounter. You are teleported to your respawn point with full HP and Spirit.
- Plunder: Failed plunder attempts deal damage (tier + 1). If HP reaches 0, you die and may lose your inventory.
On Death
- HP and Spirit restored to maximum
- Current task cancelled, no credit awarded
- Teleported to respawn node (default: Duneridge Bank)
- Combat deaths: inventory preserved
- Plunder deaths: inventory lost
Avoiding Death
The auto-eat system triggers when HP drops below 50% max HP. Keep food in your inventory for combat and plunder activities.