HomeGuidesDeath & Respawning

Death & Respawning

Death Sources

  • Combat: HP reaches 0 during a mob encounter. You are teleported to your respawn point with full HP and Spirit.
  • Plunder: Failed plunder attempts deal damage (tier + 1). If HP reaches 0, you die and may lose your inventory.

On Death

  • HP and Spirit restored to maximum
  • Current task cancelled, no credit awarded
  • Teleported to respawn node (default: Duneridge Bank)
  • Combat deaths: inventory preserved
  • Plunder deaths: inventory lost

Avoiding Death

The auto-eat system triggers when HP drops below 50% max HP. Keep food in your inventory for combat and plunder activities.